Flight Control Rocket [App Review] Fantastic Retina Visuals | iPhone Alley

When the App Store was first founded a few years ago, it was overcrowded by a population of casual, enjoyable games with no other basis but to get the highest score possible; there really was no storyline, no development of characters or anything, but the fun lied rather within the actual gameplay itself. One of the games that existed and thrived in this former market, is Flight Control – becoming an instant hit and also a classic game that every iOS device owner undoubtedly owns, Firemint, the developers, have finally released a sequel to the acclaimed title that is every bit as worthwhile as its predecessor. Available for only $0.99, Flight Control Rocket took off just a few days ago, and it’s rightfully rocketing up the charts.

What Flight Control Rock does is simply expand on the common formula that was seen in its prequel. Your main mission is to guide rockets, of various color, to their specific runways – the premise is augmented greatly with the inclusion of upgrades that can be purchased, multiple game modes, and a whole onslaught of ships that are simply waiting to be discovered.

For the rare case that doesn’t know how to play, we’ll help you out. Your job is direct aircraft to their color-specific runway as they enter the screen from all four sides.

As you progress and land more and more ships, you’ll be challenged by hoards of ships that will appear together; crashing two or more ships results in a loss of life which will eventually lead to a game over once your three lives have been depleted.

The same formula is just as fun as it was, if not more, back when the original Flight Control was released. A sessions starts out being a piece of cake and rapidly becomes an inextricable mass of various aircraft threatening to collide. The thrill provided when you evade a collision by only a mere second is priceless, and each time you play will never fail to have such a moment arise.

via Flight Control Rocket App Review | iPhone Alley

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